Eric Fortier
Generalist Programmer
∽ PONG ∼
Pong

I decided to recreate Pong after watching a talk by John Carmack where he said--and pardon my paraphrasing--that "there is value for a programmer to rewrite the classics".

My goals for Pong was to recreate the look of the original game as much as possible, using DirectX 9 as the graphics API and FMod for the sound effects.

Not a lot more to say without getting too technical. Just a small, successful project.

  • Build in C++ using VisualStudio.
  • The total project took only a few days to complete.
  • The computer opponent was impossible to beat, so I had to add lag to its paddle when the round lasted past a certain point.
  • Final game size (excluding graphics and sounds): 50 KB!