I decided to recreate Pong after watching a talk by John Carmack where he said--and pardon my paraphrasing--that "there is value for a programmer to rewrite the classics".
My goals for Pong was to recreate the look of the original game as much as possible, using DirectX 9 as the graphics API and FMod for the sound effects.
Not a lot more to say without getting too technical. Just a small, successful project.