Eric Fortier
Generalist Programmer
∽ Alien Wars ∼

Alien Wars was sadly never finished, as the company that initiated the project pulled the plug, which explains the work-in-progress graphics.

The game was playable and was intended to run on a device without a floating-point unit, meaning all the calculation had to be done or hacked in decimal.

I also wrote a complete sound mixer able to load all manners of WAV format. I also had to convert an OGG and module player to fixed-point math to run on the platform.

Levels were created using a simple maps editor, that contained a conversation editor, as well as packing and exporting tools for the levels.

Parts of this game were reused in other projects.

The game had built-in mapping, detailed statistics for your character as well as a node-based conversation system.